SynqNet Objects
Introduction
A SynqNet object manages a single SynqNet network connected to a motion controller. It represents the physical network. It contains information about the network state, number of nodes, and netowrk status.
A SynqNet network can have one or more SqNode objects associated with it and each SqNode object can have one or more motors and/or drive interfaces. The SynqNet network provides read/write access to each node. During network initialization, the SynqNet nodes are discovered and mapped to the SynqNet object. The number of motors per SqNode object are determined and mapped to the controller's motor objects.
| Error Messages |
Methods
Create, Delete, Validate Methods | ||
meiSynqNetCreate | ||
meiSynqNetDelete | ||
meiSynqNetValidate |
Action Methods | ||
meiSynqNetFlashTopologyClear | ||
meiSynqNetFlashTopologySave | ||
meiSynqNetInit | ||
meiSynqNetNetworkObjectNext | ||
meiSynqNetNodeRestart | ||
meiSynqNetNodeShutdown | ||
meiSynqNetShutdown |
Event Methods | ||
meiSynqNetEventNotifyGet | ||
meiSynqNetEventNotifySet | ||
meiSynqNetEventReset |
Relational Methods | ||
meiSynqNetControl | ||
meiSynqNetNumber |
Data Types
Constants