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Memory User Buffer Mechaware API Documentation > Input
OverviewOverviewThe Memory User Buffer block is used to input a user buffer register’s contents into a MechaWare block. Any of the controller’s user buffer registers can be accessed by the Memory User Buffer block. Currently, there are 1024 user buffer registers (defined by MEIXmpUserDataSize), each user buffer register is 32 bits. Double and long integer (64-bit) transfers use two user buffer registers. The Memory User Buffer Number defines the register location that will be accessed by this block. The data types that are input to the block from the user buffer are float (32 bits), double (64 bits), integer (32 bits) or Long integer (64 bits). If the data being accessed from the user buffer is 64 bits, odd user buffer numbers should be specified, and the next even user buffer should not be used. The configuration values for this block are as follows:
Matlab/Simulink
C++ APIMEMORYBlockThe Memory User Buffer block is used to direct input from the user buffer. This block has no configurable parameters.
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