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Motion.Stop Decelerates the axes to a stop in the time specified by the StopTime. While the axes are decelerating, the Motion.State will be StateStoppingStopping, and once the axes have stopped, the state will stay as StateIdle. If you want to complete the remainder of the move that has stopped, the Resume method can be used or a new new motion command can be executed, at the cost of loosing the uncompleted part of the original move. Version HistoryIntroduced in MPX 2.0. ResultVoid Visual BasicSyntax Sub Stop() Sample Code
C#Syntax void Stop(); Sample Code
See Also
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